P4vasp 0.3.26 adds a new possibility to export 3D graphics to povray. This allows to render high quality pictures and animations in an easy way.
- Use structure viewer and control to configure what you would like to export.
- All configuration options (camera position, background, arrows and spheres size) are reflected in the povray output.
- The isosurfaces are supported as well !
- Rendering can be conveniently started by the generated ini file - e.g. "povray output.ini"
This development prepared as well a general framework for exporters. (Besides povray, a simple export to POSCAR format is available.) Further exporters will eventually follow. Here are some formats that are being considered: VRML, Collada, XYZ, Gaussian Cube, CIF, HTML5. It would really help me to know what exports file formats would be most useful to you ?
If you have an opinion - or if you have some ideas/wishes for future p4vasp enhancements, please do not hesitate and drop me an e-mail (dubay at danubiananotech.com).
Due to problems with upgrade is the forum currently offline.
In case of problems or questions contact me at dubay at danubiananotech.com.
I apologize for inconvenience.
Thanks to Mr. Ryuichi Arafune we have now step by step instructions on how to install p4vasp on a Mac:
This version fixes a bug in the Inverse Participation Ratio (IPR) + a small pause added into the main loop should avoid taking all the system resources by p4vasp. (Thanks to Shanavas for the tip.)